Virtual Reality Motion Parallax with the Facebook Surround-360
نویسندگان
چکیده
Interest in acquiring and viewing natural scenes in full 360degree immersion has led to the development of camera rigs which capture images for 360-degree stereo rendering. Most such platforms capture a scene for viewing from a single vantagepoint and do not incorporate motion parallax. Methods for scene acquisition which do support motion parallax, such as concentric mosaics or free viewpoint rendering, can be complicated to implement or result in a large data format that is difficult to compress or stream. We demonstrate motion parallax rendering using data acquired from the Facebook Surround360 camera rig and depth-augmented stereo panoramas. Rendered views demonstrate motion parallax for horizontal head motion within a range of 24 cm. We also demonstrate real-time rendering of head-motion parallax from a synthetically generated depth-augmented stereo panorama.
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